Beyond Light The Ultimate Guide
Beyond Light the next major expansion just launched on the 10th November 2020. This expansion marks the 4th year of destiny 2 franchise. The campaign story will be taking place in Europa and Cosmodrome. Players will get to learn more about the darkness which they only known a little about them during last year’s shadowkeep expansion. In Europa there is a kell which wields the power of darkness. She is none other than Eramis kell. Our old friend, Variks sense the threat she’s about to unleash and called the guardians for help. Once again our guardian will have to go to Europa to help him out. Apart from that, Exo stranger, Eris Morn and The Drifter are on their way to Europa to lend help.
Here will be the topics that will be covered:
- Vendors For Beyond Light
- Stasis Subclass For Guardians
- List of New Exotics Armors and Weapons
- Lost Sectors For Farming Exotics
- Raids and Dungeons
- Trials of Osiris Adept Weapons and Mods
- Season of the Hunt
- Season of the Chosen
- Season of the Splicer
- Season of the Lost
Vendors For Beyond Light
These are some of the new vendors that players can visit on weekly basis. They give powerful or pinnacle rewards after you complete the milestone. It is worth doing the milestone if you’re still looking to increase your character’s power level.
Exo Stranger
On weekly basis, you can visit exo stranger to get two fragment quest from her. For the fragment quest, you get the choice to complete the quest in either crucible, gambit or strike. After you complete the fragment quest, it will turn into memory fragment which you can exchange for the fragment slots that you want. As of now, there are six fragment slots available:
- Whisper of Hedrons – Gain bonus weapon damage after freezing a target with stasis.
- Whisper of Fissures – Increases the damage and size of the burst of the stasis when you destroy a stasis crystal or defeat a frozen target.
- Whisper of Refraction – Defeating slowed or frozen targets grants you class ability energy.
- Whisper of Durance – Slow from your abilities last longer. For those abilities that linger, their duration will also increase.
- Whisper of Bonds – Defeating frozen targets with weapons grants you super energy.
- Whisper of Shards – Shattering a stasis crystal temporarily boosts your grenade recharge rate. Shattering additional stasis crystals increases the duration of this benefit.
- Whisper of Chains – While you are near frozen targets or a friendly stasis crystal, you take reduced damage from targets.
- Whisper of Torment – You gain grenade energy each time you take damage from combatants.
- Whisper of Fractures – Your melee energy recharges faster when you are near two or more combatants.
- Whisper of Impetus – Damaging targets with a stasis melee reloads your stowed weapons and grants you a temporary boost to weapon ready speed.
Variks
Variks offers powerful milestone for completing 8 bounties on every week. The powerful reward will drop at the same base power level of your character. Besides that, variks offers empire hunt and weapon quests for players who wish to farm his weapons. The consumable that he offers can only buy once per account per week. Lastly, there’s sabotage mission that he offers as well. Completing different sabotage mission will unlock different perks that you can benefit from while in europa. To name a few are the upgrade of pinnacle reward for completing exo challenge and empire hunt on master difficulty, easier access to herealways piece and many more.
The Crow
The Crow is the vendor for wrathborn hunt activity. For starters, completing 5 wrathborn hunt will reward a powerful tier 3 reward. However, the powerful reward will be upgrade to pinnacle reward once players hits reputation rank 4. Players will need 20 recon data for 1 reputation rank up. Here’s are some of the lure upgrade perks that players get:
- Reputation Boost I – Increase the amount of recon data obtained from wrathborn hunt (Rank 1)
- Improved Seeker I – Unlock hive wrathborn hunts (Rank 2)
- Power Hunter – Amount of powerful wrathborn hunt rewards increased from 2 to 4 and crow’s weekly challenge is upgraded to pinnacle reward (Rank 4)
- Reputation Boost II – Increases the amount of recon data obtained from wrathborn hunts. Stacks with reputation boost I and increases the drop rate of lure mods. (Rank 6)
- Seasoned Hunter – Beneficial modifiers are activated in wrathborn hunts (Rank 8)
- Mutation Mod Extractor – Increases the amount of mutation mods obtained from wrathborn hunts (Rank 10)
Stasis Subclass For Guardians
Stasis is the 4th subclass that is being introduced as part of the campaign from beyond light. After 3 years, guardians decided to wield the power of darkness and use it for good. With the help of exo stranger, guardians were able to harness the power of darkness and use it as their own. Naturally, stasis is an ice element subclass but it’s effective to use against end game activities. Even with match game on, stasis could break enemies shield without much of a problem.
All stasis subclass can choose between three types of grenades which are glacier, coldsnap and duskfield grenade. Glacier grenade came as default grenade. Coldsnap and duskfield will be unlock later after completing born in darkness quest. As for the aspect, each character can equip up to two aspect. Aspect is like special ability only that specific subclass can use and it unlock fragment slots.
Revenant
Revenant is pretty similar to blade barrage super. Its super is called silence and squall which has enormous area of effect when the blades are thrown onto. Once enemies are trap inside the area, they are pretty much dead because of the constant slowing and freezing. Apart from that, withering blade is the equivalent of stasis throwing knife. It freezes enemies that came in contact with.
Currently there are only two aspect available for hunter which are shatterdive and winter’s shroud. Shatterdive allows you to immediately dive down from the air similar to dawnblade’s ability. Winter’s shroud gives you the ability to slow nearby enemies when you dodge. Lastly, hunters only have two fragment slots for now.
Shadebinder
Shadebinder came out as a strong subclass when beyond light launched. Some might even say overpowered due to it’s insane penumbral blast range. Within a week, the subclass had been revamped to a balance state. The name of the super is called winter’s wrath and all you got to do is freeze then shatter the enemies. The light attack is the pulsing whereas the heavy attack is the freezing. So you will always got to use heavy attack to freeze then use the light attack to shatter them. On the other hand, penumbral blast is like celestial fire. Enemies will get frozen if they got caught by the melee attack.
As for now, the only two aspect for warlocks are iceflare bolts and frostpulse. With aspect of iceflare bolts, shattering a frozen target spawn seekers that track and freeze nearby enemies. As for frostpulse, casting rift will generate shockwave that freezes nearby targets. So far, warlocks is the only subclass that could equip up to four fragment slots.
Behemoth
Behemoth is quite similar to bottom tree striker super. Its super is called glacial quake. The super has two attacks that you can use which are ground control and shiver strike. You can use ground control to freeze enemies then finish them off with shiver strike. Another alternative is to just use shiver strike which can kill enemies with it as well.
The two aspects for titan are cryoclasm and tectonic harvest. I personally like cryoclasm the most because the sliding distance is insane. Also, sliding into stasis crystals or frozen targets shatters them. Besides that, with tectonic harvest aspect shattering stasis crystals create stasis shard. This shard grants melee energy when picked up by us or other allies.
Apart from all of that, there is born in darkness and aspect quest that you can do to unlock grenade options for your stasis subclass. Born in darkness is character based quest which means you got to do it three times if you have three characters. However, for the aspect quest there is steps that you can skip on your subsequent characters. Thus, making it a lot quicker to complete.
Born In Darkness Part 1 (unlocks salvation grip quest)
- Collect 50 energized ether by defeating fallen in Europa and get 10 stasis melee final blows.
- Complete 3 strikes using stasis subclass and use stasis abilities against 60 combatants.
- Defeat Weniks Platoon in Europa.
- Bring the skeleton key to Exo Stranger in Bunker E15 Lost Sector in Europa.
- Regroup with Exo Stranger in Beyond.
Born In Darkness Part 2 (unlocks duskfield grenade)
- Collect 50 energized radiolarian fluid by defeating vex in Europa and get 20 stasis shatter final blows.
- Complete any 3 playlist activities with stasis equipped and use stasis abilities against 60 combatants.
- Defeat House Salvation Fallen
- Bring the skeleton key to Exo Stranger in Perdition Lost Sector in Europa.
- Regroup with Exo Stranger in Beyond.
Born In Darkness Part 3 (unlocks coldnsnap grenade)
- Collect 30 vex and fallen energy in Europa and use stasis abilities against 20 combatants.
- Complete 3 gambit with stasis equipped and get 60 stasis final blows.
- Defeat Teraks Platoon.
- Bring the skeleton key to Exo Stranger in Concealed Void Lost Sector in Europa.
- Regroup with Exo Stranger in Beyond.
Born In Darkness Part 4 (unlocks 2nd aspect for all characters)
- Defeat 50 combatants on Europa using stasis.
- Complete 3 nightfall with stasis subclass equipped and use stasis abilities against 50 combatants in nightfall.
- Defeat House Salvation Platoon
- Bring the skeleton key to Exo Stranger in Creation.
- Regroup with Exo Stranger in Beyond.
Aspect of Influence (New aspect for all characters) | Season of the Chosen
- Investigate the appearance of entropic shards in the well of infinitude.
- Complete Heroic Exo Challenge.
- Return with the empowered skeleton key to the zigurat in the beyond.
List of New Exotic Armors and Weapons
With the launch of beyond light, there’s new exotic armors and weapons for players again. Some of the armors are only for stasis subclass while others can be use on any subclass. As of now, every character has two new exotics and seven exotic weapons this season. Nevertheless, the exotics are fun to use when pair up with proper setup and weapons are pretty strong.
Hunter
Mask of Bakris was one of the exotic that I looked forward to. Its intrinsic perk “light shift” replaces stasis subclass dodge with a longer range, faster moving shift that partially cloaks user during use. That perk is extremely useful when you want to get out from a bad situation whether it’s in PvP or PvE. Another of its advantage is that after shifting, your arc weapons deal increased damage for a short time. So in PvE, people tend to dodge first to gain extra damage on their arc weapon.
Athrys’s Embrace the only hunter’s gauntlet that has unstoppable perk built in. This gauntlet may come in handy for activities that have unstoppable champions. Its intrinsic perk “skittering stinger” gives weighted knife a second bounce. Besides that, getting rapid precision hits with weapons grants damage bonus to the weighted knife.
Omnioculus the new exotic chest piece for hunter that was introduced during season of the chosen. Its intrinsic perk “beyond the veil” gives second smoke bomb charge and damage resistance while invisible. Our teammates who are invisible will gain damage resistance as well while we gain back some melee energy. This exotic chest piece may come in handy during grandmaster nightfall.
Star eater scales made its debut during season of the splicer. The boots requires you to collect orbs of light to super charge your super. You can collect up to 8 orbs of light max. It’s intrinsic perk called “feast of light” overcharges your super, causing you to gain a burst of healing when cast and a bonus to super damage.
Radiant dance machine is one of the old exotic boots from destiny 1. The exotic perk “Just Dance” allows you to dodge multiple times for a short period of time. When it’s first released it broke pvp and gambit for a while due to infinite dodge. Players stack distribution and dynamo mods thus allowing them to gain super energy just by dodging.
Warlock
Remember last time you use your entire dawnblade super on a major and it still couldn’t kill it? Well, dawn chorus is here to buff your dawnblade damage now. At first, I thought the damage buff to dawnblade super wasn’t significant but I was wrong. If you use it yourself, you can see that you actually deal a lot more damage than you used to. The intrinsic perk “rites of ember” causes targets to burn on contact and deal more damage to them. Also, the burn effects last longer and you gain small amount of melee energy each time your burns damage a target.
Necrotic Grip was one of the exotic I looked forward to try on warlock first. This exotic gauntlet pairs well with thorn because of the soul devourer perk. So, the perk “grasp of the devourer” damaging combatants with melee attacks corrupts them with increasing damage over time. Defeating a corrupted combatant spreads the corrupting effect to nearby targets and restores melee energy. For example, you’re using thorn to kill an enemy. The enemies dies and spreads the corrupting to nearby targets while at the same time your thorn has soul of devourer active. Thus, killing enemies faster and continuously chaining the corruption effect.
Mantle of Battle Harmony has an intrinsic perk called “absorption cells”. Takedowns with weapons that have a damage type matching your subclass element grant super energy. While your super energy is full, you instead gain a temporary bonus to weapon damage of the type matching your subclass element. As interesting as it sounds, this chest piece could be useful in PvE activities when use it right.
Boots of the assembler came out during season of the chosen. With this boots equipped you are a supporter to your teammates. It’s intrinsic perk “Blessing of Order” basically spawn seeker rounds to your allies. If you’re running healing rift, it will spawn noble seekers to heal them. Empowering rift spawns noble seekers that empower both you and your teammates. In addition, this boots pair up with the exotic hand cannon lumina. With lumina you get noble rounds that empower your allies and you can use healing rift that heals your allies.
Another OG destiny 1 exotic gauntlet made its appearance in destiny 2. Nothing menacles gives you an additional scatter grenade charge. It also enable tracking for scatter grenade projectiles. You can make a high discipline build with this gauntlet should oppressive darkness comes back again. In my opinion, this build may be on par with contraverse hold build.
Titan
Precious Scar is the new exotic helmet for titan in season of the hunt. Its intrinsic perk is called “kintsugi” which after reviving or being revived, you gain an aura that provides overshields to you and nearby allies. The overshields may come in handy during tight situation.
The icefall mantle gauntlet replaces barricade ability with a personal armor reinforcement that absorbs a small amount of damage. Its exotic perk is called “glacial guard”. So while the perk is active, you are slowed which means you can’t sprint and basically a walking tank. The barricade ability does not recharge until the perk ends.
Cuirass of the Falling Star is a powerful exotic chest piece. Its intrinsic perk “glorious charge” not only greatly increases thundercrash impact damage, the user also gained an overshield that laasts longer the farther you travel before striking a target. So far the chest piece have shown lots of potential in terms of burning down primeval health, raid bosses or even strike bosses. Pair it up with tractor cannon for more damage output.
The path of burning steps exotic boots was excellent during the 120 hand cannon meta. As long as you get a kill with igneous hammer, you get a buff that allows you to 2 tap in pvp. In addition, you are harder to slow or freeze with stasis. This makes it a good counter against stasis user. Even though it’s not as strong as it used to be, you can still run the boots on any activities for fun.
This is the exotic to go to for all titan main in destiny 1. In destiny 2, shotgun final blows activates defensive strike and consume melee energy. This means that it will proc overshield for you and your allies nearby. Apart from that, shotgun final blows also give you melee energy. As long with decent amount of strength you invest in your build, you can almost proc the overshield consistently.
Exotic Weapons
Cloudstrike can only be obtained via selected empire hunt difficulty. It doesn’t matter which difficulty you choose for the empire hunt because the drop rate is RNG. This weapon is equally good in both PvE and PvP. For PvE, it deals decent good damage to bosses as long as there’s someone running divinity in the group. This is because you can proc mortal polarity where precision final blows generate a lightning bolt at the target’s location.
Duality is the exotic weapon that’s being offered as part of the season pass during season of the hunt. This weapon is unique in its own way. The weapon itself has two modes which are shotgun and slug shotgun. When you hip fire it is a shotgun whereas if you aim down sight it is a slug shotgun. Use the shotgun mode to build up black wings stacks then aim down sight to fire it for extra damage on precision hits. Since it’s a season pass weapon, simply go to banshee-44 to get the catalyst. The requirement for catalyst progression is to get kills with it. You can huge boost on range for completing the catalyst.
Eyes of Tomorrow is the exotic weapon that can only be obtained from Deep Stone Crypt raid. Surprisingly the tracking on this rocket launcher is very good. Once you lock on targets, the tracking will aggressively tracks them. As far as I know you can track up to five or six target simultaneously. Besides that, its intrinsic perk “adaptive ordance” killing four or more combatants in a single volley will increase the damage for next volley.
No time to explain had been around since Destiny 1. It was a legendary pulse rifle at first then it was brought back as an exotic towards the end of Destiny 1 era. Who would have thought we will see this weapon in action after 4 years in Destiny 2. At glance, no time to explain is a 340rpm pulse rifle and its intrinsic perk “time slip” activates once you get 10 stacks of rewind again. It opens a small portal and shoots from an alternate timeline. Precision hits will extend the duration of this perk. Players get this exotic weapon after completing the beyond light campaign. Lastly, in order to complete the catalyst, player will need to get 700 kills with this weapon. The catalyst makes the arc soul shoots more frequently.
Here’s the way to get the catalyst:
- Defeat combatants in braytech facility and collect five schematic code fragments.
- Return to Exo Stranger.
- Defeat vex with no time to explain in nexus, infinitude and glassway in Europa.
- Return to Exo Stranger to acquire the catalyst.
The Lament exotic sword became available as soon as a fireteam beats deep stone crypt raid. For now, it is the highest dps dealing exotic sword in the game. What makes it even better is that the sword has anti-barrier perk built in. You can use lucent blade mod to further increase the damage if you have. To use the sword, simply hold the sword to rev up banshee’s wail then spam light attack three times and finish it off with a heavy attack. Lastly, what makes it even better is that every swing you hit, you heals yourself as well.
Here’s the quest step for obtaining the lament:
- Locate and scan three exo in Europa.
- Locate the giant exo hidden in the exo facility.
- Defeat 100 vex with swords and get 20 sword final blows from minotaurs, hydra or cyclops.
- Complete one exo challenge
- Defeat vex with finishers. More powerful vex will give bonus progress.
- Access the glassway strike and locate the blade pieces.
- Spoke to banshee-44 about the broken blade.
- Get lost lament from banshee.
- Complete the mission reforging the past.
- Head back to tower and get the lament from banshee-44.
Salvation’s Grip is the first exotic weapon that is stasis element. As of now, this weapon isn’t really that great comparing to other exotics. Its intrinsic perk “cryocannon” which simply hold to charge then release it on targets. You will be able to freeze them momentarily because they break through. To start the quest step for this weapon, players will have to complete born in darkness part 1 first.
Here’s the quest steps for acquiring this grenade launcher:
- Defeat 10 fallen captains and servitors on europa to collect intels.
- Defeat one of Eramis’s council members in an Empire Hunt. Visit Variks to purchase empire hunt quest.
- Rendezvous with spider’s associate in concealed void lost sector to get the skiff codes.
- Visit Drifter in Annex.
- Complete Stealing Stasis mission.
- Visit Drifter in Annex to get the grenade launcher.
Lost Sectors For Farming Exotics
Starting in season of the hunt, players can only acquire new exotics by completing the lost sector that is in rotation. These lost sectors are on rotations basis. It will be on Europa, Dreaming City, Moon and Tangled Shore for now. Every day, these lost sectors rotates and the rewards changes as well. As of now, there are only 1320 (legend) and 1350 (master) power level lost sectors. The exotics drop rate is uncommon for legend lost sectors and common for master lost sectors.
Lost Sector in Europa:
Lost Sector in Cosmodrome:
- Exodus Garden 2A
- Veles Labyrinth
Lost Sector in Moon:
- K1 Logistics
- K1 Crew Quarters
- K1 Communion
- K1 Revelation
Lost Sector in Dreaming City:
Lost Sector in Tangled Shore:
Raids and Dungeons
Veteran players know that raids and dungeons are consider as the endgame contents in the destiny franchise. Right before the launched of Beyond Light expansion, Bungie introduced a new system called destiny content vault (dcv) which they taken out activities that are deem not popular enough to be taken off. Besides, forges and escalation protocol being taken off, there are some iconic raids that got taken off as well. Such as leviathan, crown of sorrow, scourge of the past and spire of stars. In their recent expansion, they brought a new raid called deep stone crypt. And two other relevant raids are last wish and garden of salvation.
Besides that, there are also dungeons for solo players to venture. Raids mainly requires a fireteam of six people to complete whereas dungeon ranges from solo to three people. As for now there are only three dungeons so far which are shattered throne, pits of heresy, and prophecy dungeon. Even though the loots in shattered throne and pits of heresy are already being sunset, it is still a good experience to do it once. Prophecy dungeon still rewards pinnacle loot after beating the final boss. Finally, there is a flawless emblem in each of the dungeon. So if you are keen for a challenge, try go for the flawless dungeon run and get those emblems.
Here’s the list of raids and dungeons:
- Deep Stone Crypt
- Garden of Salvation
- Last Wish
- Shattered Throne
- Pits of Heresy
- Prophecy Dungeon
Deep Stone Crypt Raid
With Season 13 (February 2021), deep stone crypt raid will still drop pinnacle rewards. So it is definitely worth doing this raid for pinnacle loots. Deep stone crypt has four encounters and it is fairly short raid in overall. With decent team you can knock this one out in 45 minutes or less. For more detailed guide on this raid, click here.
Garden of Salvation Raid
Even though garden of salvation raid no longer rewards pinnacle loots, you can still do it for the armors or weapons. At this time, the power cap for garden of salvation loot is 1410 power level. This means that it will last you until the upcoming major expansion. For those who are still looking to get divinity, this is the raid that you got to do in order to get it. Although garden of salvation has four encounters, it feels somewhat longer than deep stone crypt raid. The environment is very well design with black garden theme and I loved it. For more detailed guide for the raid, click here.
Last Wish Raid
It has been 2 years since last wish raid released. This is by far my favourite raid of all times. First of all, last wish has a total of six encounters which is what a raid should be. It is on par as King’s Fall raid back in Destiny 1. Last Wish is located in the Dreaming City and you know how nice the place is in overall. Similarly to Garden of Salvation, the armors and weapons in this raid is cap at 1410 power level. In addition, there is also an exclusive exotic tied to this raid which is one thousand voices. For more info on last wish raid, click here.
Shattered Throne
Shattered Throne was the first dungeon that was introduced back in forsaken expansion. It is a taken based dungeon. Back then the dungeon only available every three weeks cycle due to the curse cycle in dreaming city. However, with updates players can now attempt shattered throne on every weekly reset. With season 13 onwards, some of dreaming city weapons will be brought back to new power cap and has new rolls. Some of the weapons that were showcase were waking vigil (hand cannon), twilight oath (sniper rifle) and many more. Apart from that, there is a emblem you get for going flawless in this dungeon. Finally, if you wish to read a more detailed guide on shattered throne, click here.
Pits of Heresy
Pits of Heresy dungeon came out along with Shadowkeep expansion. This is a hive based dungeon and there is cool mechanics in the dungeon. The orb dunking mechanics came from this dungeon. Starting from season 13 onwards, the masterwork armor reward for defeating the final boss will be replace into something else. Just like shattered throne, some of the moon weapons will be brought into this dungeon with new rolls available. The flawless emblem for this dungeon is quite nice if you are an emblem collector yourself. Last but not least, should you keen to read more detailed guide for this dungeon, click here.
Prophecy Dungeon
Prophecy Dungeon was a surprise that was released during Season of Arrivals (Season 11). It is a taken based dungeon like shattered throne and has a unique mechanic in it. The mechanic is based on light and dark motes throughout the entire dungeon. Based on the TWAB, there isn’t any new updates on this dungeon for season 13. For the time being it is safe to assume that the dungeon will reward similar power loot to shattered throne and pits of heresy. Among all the flawless emblems, prophecy dungeon by far is my favourite. Lastly, if you are looking for a more detailed guide, click here.
Trials of Osiris Adept Weapon and Mods
Trials of Osiris was supposed to launch along side with deep stone crypt raid. However due to bug in matchmaking, it did not launch until later season. In this season, there are adept weapons and mods that players will get for going flawless. The adept weapons are the same current trials weapons but you can choose to equip either normal or adept mods it. In addition to that, you get +2 bonus stats upon masterworking adept weapons. Apart from that, the weapons and armors are still the same since season of the worthy.
On the launch of season of the chosen, there’s new armor sets and weapons for trials of osiris. Apart from that, there is also new sparrow and a ghost shell. The armor sets looks nicer than the older ones. Older trials weapons will have a new set of weapon perks and older ones no longer obtainable. Same goes for the old armor set, you can no longer get it from saint-14 when you turn in tokens.
Besides that, three new weapons that will be added into the loot pool are the messenger, igneous hammer and a sword. The messenger is a 340rpm pulse rifle which can roll desperado while igneous hammer is a 120rpm hand cannon. The sword can roll with chain reaction which can be an interesting perk to use in PvE activities. That’s it for trials of osiris new weapons and armor sets for now.
In season of the lost (season 15), there is a new linear fusion rifle in the trials loot pool. What makes this weapon unique is the stasis element that it has. Like any other linear fusion rifle, it is a 533 rpm and can roll interesting perks mainly for PvE. For the third column, you can look for perks like triple tap or clown catridge. On the last column you can look for perks such as headstone, firing line or vorpal weapon. Even if you don’t get an adept version, with vorpal weapon you still do decent damage to bosses. Only advantage you got for adept version is being able to apply adept big ones mod in it.
Trials Revamp Starting At Season of the Lost
After several seasons of giving feedback regarding trials of osiris, this game mode finally getting a revamp at season of the lost. The following changes should help reduce stalling gameplay and snowballing behaviour that makes it harder to catch up once you are behind.
Round time is reduce to 90s (previously 120s)
- Stalling to wait for abilitty energy is not fun for either winning or losing team.
- This will not eliminate stalling but will lessen the amount of stalling that can take place.
Emote stay in first person camera and sword can be equip unless have ammo (apply to survival and elimination mode)
- You will be force to change different weapon if your sword ran out of ammo.
- Removes the ability of players to secretly peek around corners without putting themselves in danger.
Special and Heavy ammo no longer carries over round
- Having the winning team keep all collected ammo, but losing team getting set back to default creates too big of a snowballing advantage.
In this season trials are opening up to more rewards to more players. Saint-14 will be receiving a full reputation overhaul and be gaining the ability to focus trials engrams to specific rewards. Being able to do that eliminate huge amount of time spend on farming trials items. Adept weapon will continue to require a full flawless passage to be earned.
Saint-14 is getting new trials rank, reputation and a reward track
- Trials tokens have been retired.
Reputation is gained at complete match, based on number of rounds won on your ticket
- Ticket tracks up to 20 rounds win now.
- Emphasizing winning individual rounds for the core rewards gives every player more achievable goals at all skill levels.
- Since you don’t have to win full matches to get rewards, you always have a reason to keep trying even if you are behind.
Ranking up gives you a trials engram
- Powerful trials engram shows up every three ranks up before your first reset of the season.
- Like other ritual reputations, you earn rewards every three rank ups. Trials rank has one of the unique trials weapons at rank 10 and 16 respectively.
Each week there are two pinnacle challenges for trials
- Win seven matches total on a given weekend.
- Win 50 rounds.
Bonus progress based on number of wins on your card
- 3/5/7 win challenges have been removed
- Once you max out your reputation you can reset the rank and claim an ascendant shard on your first reset. On subsequent reset, you will get an exotic engram instead.
- Match wins on a seven win card have a chance to drop extra trials engram, masterworking materials or high stat trials armor.
The Lighthouse experience isn’t changing
- A unique pinnacle adept weapon each week on your first visit.
- All of the mods and cosmestics are available in the chest to reward return visits.
The Trials Engram
Trials engram now decrypt to a random selection from current armor and non-adept weapons
- Do not need to unlock specific armor or weapon before it show up in the engram.
You can focus your engrams at saint-14 to decrypt specific items that you already received
- If you have gone flawless that week, you can focus the adept weapon. Focusing adept weapon costs 50k glimmer and 250 legendary shards. While other focusing costs 20k glimmer and 100 legendary shards.
Weekly Trials Rewards
Week 1 – Bannerfall (18th December 2020 to 22nd December 2020) | Season of the Hunt
- 3 wins – Chest Piece
- 5 wins – Exile of Curse (Fusion Rifle)
- 7 wins – Eye of Sol (Sniper Rifle)
- Flawless – Adept Summoner
- Adept Mod – Targeting Mod
Week 2 – Javelin-4 (25th December 2020 to 29th December 2020)
- 3 wins – Astral Horizon (Shotgun)
- 5 wins – Tomorrow’s Answer (Rocket)
- 7 wins – Helmet
- Flawless – Adept Astral Horizon
- Adept Mod – Magazine Mod
Week 3 – Radiant Cliffs (1st Jan 2021 to 5th Jan 2021)
- 3 wins – Eye of Sol (Sniper Rifle)
- 5 wins – Legs
- 7 wins – Tomorrow’s Answer (Rocket Launcher)
- Flawless – Adept Scholar
- Adept Mod – Range Mod
Week 4 – The Dead Cliffs (8th Jan 2021 – 12th Jan 2021)
- 3 wins – Legs
- 5 wins – Eyes of Sol (Sniper Rifle)
- 7 wins – Helmet
- Flawless – Adept Eye of Sol
- Adept Mod – Charge Time Mod
Week 5 – Pacifica (15th Jan 2021 – 19th Jan 2021)
- 3 wins – Tomorrow’s Answer (Rocket Launcher)
- 5 wins – Exile’s Curse (Fusion Rifle)
- 7 wins – Astral Horizon (Shotgun)
- Flawless – Helmet
- Adept Mod – Projectile Speed Mod
Week 6 – Fragment/Exodus Blue (22nd Jan 2021 – 26th Jan 2021)
- 3 wins – The Scholar (Scout Rifle)
- 5 wins – Helmet
- 7 wins – Gauntlet
- Flawless – Adept Exile’s Curse
- Adept Mod – Stability Mod
Week 7 – Rusted Land (29th Jan 2021 – 2nd Feb 2021)
- 3 wins – Helmet
- 5 wins – Eye of Sol (Sniper Rifle)
- 7 wins – Summoner (Auto Rifle)
- Flawless – Class Item
- Adept Mod – Reload Mod
Week 8 – Burnout (5th Feb 2021 – 9th Feb 2021)
- 3 wins – Exile’s Curse (Fusion Rifle)
- 5 wins – The Scholar (Scout Rifle)
- 7 wins – Chest Piece
- Flawless – Adept Summoner (Auto Rifle)
- Adept Mod – Counterbalance Mod
Week 9 – Altar of Flame (12th Feb 2021 – 16th Feb 2021) | Season of the Chosen
- 3 wins – The Messenger (Pulse Rifle)
- 5 wins – Tomorrow’s Answer (Rocket Launcher)
- 7 wins – Exile’s Curse (Fusion Rifle)
- Flawless – Chest Piece
- Adept Mod – Random Mod
Week 10 – Exodus Blue (19th Feb 2021 – 23rd Feb 2021)
- 3 wins – Astral Horizon (Shotgun)
- 5 wins – Sola’s Scar (Sword)
- 7 wins – Gauntlet
- Flawless – Adept Igneous Hammer (Hand Cannon)
- Adept Mod – Random Mod
Week 11 – Convergence (26th Feb 2021 – 2nd March 2021)
- 3 wins – Tomorrow’s Answer (Rocket Launcher)
- 5 wins – Gauntlet
- 7 wins – Astral Horizon (Shotgun)
- Flawless – Boots
- Adept Mod – Random Mod
Week 12 – Midtown (12th March 2021 – 16th March 2021)
- 3 wins – Arms
- 5 wins – Igneous Hammer (Hand Cannon)
- 7 wins – Sola’s Scar (Sword)
- Flawless – Adept Messenger (Pulse Rifle)
- Adept Mod – Random Mod
Week 13 – Endless Vale (19th March – 23rd March 2021)
- 3 wins – Igneous Hammer (Hand Cannon)
- 5 wins – Chest Piece
- 7 wins – Boots
- Flawless – Adept Sola’s Scar (Sword)
- Adept Mod – Random Mod
Week 14 – The Burnout (26th March – 30th March 2021)
- 3 wins – The Messenger (Pulse Rifle)
- 5 wins – Helmet
- 7 wins – Class Item
- Flawless – Adept The Messenger (Pulse Rifle)
- Adept Mod – Random Mod
Week 15 – Javelin-4 (2nd April – 6th April 2021)
- 3 wins – Astral Horizon
- 5 wins – Chest Piece
- 7 wins – Gauntlet
- Flawless – Adept Astral Horizon (Shotgun)
- Adept Mod – Random Mod
Week 16 – The Dead Cliffs (9th April – 13th April 2021)
- 3 wins – Sola’s Scar (Sword)
- 5 wins – Boots
- 7 wins – Igneous Hammer (Hand Cannon)
- Flawless – Adept Tomorrow’s Answer (Rocket Launcher)
- Adept Mod – Random Mod
Week 17 – Cauldron (16th April – 20th April 2021)
- 3 wins – Igneous Hammer (Hand Cannon)
- 5 wins – Class Item
- 7 wins – Exile’s Curse (Fusion Rifle)
- Flawless – Adept Igneous Hammer (Hand Cannon)
- Adept Mod – Random Mod
Week 18 – Javelin-4 (23rd April – 27th April 2021)
- 3 wins – The Messenger (Pulse Rifle)
- 5 wins – Gauntlet
- 7 wins – Chest Piece
- Flawless – Adept The Messenger (Pulse Rifle)
- Adept Mod – Random Mod
Week 19 – Widow’s Court (30th April – 4th May 2021)
- 3 wins – Exile’s Curse (Fusion Rifle)
- 5 wins – Helmet
- 7 wins – Boots
- Flawless – Adept Exile’s Curse (Fusion Rifle)
- Adept Mod – Random Mod
Week 20 – Distant Shore (7th May – 11th May 2021)
- 3 wins – Igneous Hammer (Hand Cannon)
- 5 wins – Igneous Hammer (Hand Cannon)
- 7 wins – Igneous Hammer (Hand Cannon)
- Flawless – Adept Igneous Hammer (Hand Cannon)
- Adept Mod – Random Mod
Week 21 – Endless Vale (14th May – 18th May 2021) | Season of the Splicer
- 3 wins – Shayura’s Wrath (SMG)
- 5 wins – Eye of Sol (Sniper Rifle)
- 7 wins – Chest Piece
- Flawless – Adept Messenger (Pulse Rifle)
- Adept Mod – Random Mod
Week 22 – Midtown (21st May – 25th May 2021)
- 3 wins – Exile’s Curse (Fusion Rifle)
- 5 wins – Boots
- 7 wins – The Messenger (Pulse Rifle)
- Flawless – Adept Sola’s Scar (Sword)
- Adept Mod – Random Mod
Week 23 – Exodus Blue (28th May – 1st June 2021)
- 3 wins – Gauntlet
- 5 wins – Eye of Sol (Sniper Rifle)
- 7 wins – Helmet
- Flawless – Adept Shayura’s Wrath (SMG)
- Adept Mod – Random Mod
Week 24 – Distant Shore (4th June – 8th June 2021)
- 3 wins – Shayura’s Wrath (SMG)
- 5 wins – Class Item
- 7 wins – Sola’s Scar (Sword)
- Flawless – Adept Exile’s Curse (Fusion Rifle)
- Adept Mod – Random Mod
Week 25 – The Burnout (11th June – 15th June 2021)
- 3 wins – Eye of Sol (Sniper Rifle)
- 5 wins – The Messenger (Pulse Rifle)
- 7 wins – Arms
- Flawless – Adept Igneous Hammer (Hand Cannon)
- Adept Mod – Random Mod
Week 26 – Altar of Flame (18th June – 22nd June 2021)
- 3 wins – Boots
- 5 wins – Exile’s Curse (Fusion Rifle)
- 7 wins – Chest Piece
- Flawless – Adept Eye of Sol (Sniper Rifle)
- Adept Mod – Random Mod
Week 27 – Twilight Gap (25th June – 29th June 2021)
- 3 wins – Sola’s Scar (Sword)
- 5 wins – Helmet
- 7 wins – Igneous Hammer (Hand Cannon)
- Flawless – Adept The Messenger (Pulse Rifle)
- Adept Mod – Random Mod
Week 28 – The Dead Cliffs (2nd July – 6th July 2021)
- 3 wins – The Messenger (Pulse Rifle)
- 5 wins – Gauntlet
- 7 wins – Shayura’s Wrath (SMG)
- Flawless – Adept Sola’s Scar (Sword)
- Adept Mod – Random Mod
Week 29 – Javelin-4 (9th July – 13th July 2021)
- 3 wins – Chest Piece
- 5 wins – Eye of Sol (Sniper Rifle)
- 7 wins – Class Item
- Flawless – Adept Shayura’s Wrath (SMG)
- Adept Mod – Random Mod
Week 30 – Pacifica (16th July – 20th July 2021)
- 3 wins – Igneous Hammer (Hand Cannon)
- 5 wins – Boots
- 7 wins – Sola’s Scar (Sword)
- Flawless – Adept Exile’s Curse (Fusion Rifle)
- Adept Mod – Random Mod
Week 31 – Convergence (23rd July – 27th July 2021)
- 3 wins – Shayura’s Wrath (SMG)
- 5 wins – Chest Piece
- 7 wins – The Messenger (Pulse Rifle)
- Flawless – Adept Igneous Hammer (Hand Cannon)
- Adept Mod – Random Mod
Week 32 – Wormhaven (30th July – 3rd August 2021)
- 3 wins – Helmet
- 5 wins – Sola’s Scar (Sword)
- 7 wins – Gauntlet
- Flawless – Adept Eye of Sol (Sniper Rifle)
- Adept Mod – Random Mod
Week 33 – Bannerfall (9th July – 13th July 2021)
- 3 wins – Exile’s Curse (Fusion Rifle)
- 5 wins – Class Item
- 7 wins – Igneous Hammer (Hand Cannon)
- Flawless – Adept The Messenger (Pulse Rifle)
- Adept Mod – Random Mod
Week 34 – Pacifica (16th July – 20th July 2021)
- 3 wins – Igneous Hammer (Hand Cannon)
- 5 wins – Legs
- 7 wins – Sola’s Scar
- Flawless – Adept Exile’s Curse (Fusion Rifle)
- Adept Mod – Random Mod
Week 34 – Convergence (23rd July – 27th July 2021)
- 3 wins – Shayura’s Wrath (SMG)
- 5 wins – Chest Piece
- 7 wins – The Messenger (Pulse Rifle)
- Flawless – Adept Igneous Hammer (Hand Cannon)
- Adept Mod – Random Mod
Week 35 – Wormhaven (30th July – 3rd August 2021)
- 3 wins – Helmet
- 5 wins – Sola’s Scar (Sword)
- 7 wins – Arms
- Flawless – Adept Eye of Sol (Sniper Rifle)
- Adept Mod – Random Mod
Week 36 – Bannerfall (6th August – 10th August 2021)
- 3 wins – Exile’s Curse (Fusion Rifle)
- 5 wins – Class Item
- 7 wins – Igneous Hammer (Hand Cannon)
- Flawless – Adept The Messenger (Pulse Rifle)
- Adept Mod – Random Mod
Week 37 – Endless Vale (13th August – 17th August 2021)
- 3 wins – Eye of Sol (Sniper Rifle)
- 5 wins – Igneous Hammer (Hand Cannon)
- 7 wins – The Messenger (Pulse Rifle)
- Flawless – Adept Shayura’s Wrath (SMG)
- Adept Mod – Random Mod
Week 38 – Rotation Map (Altar of Flame, Javelin-4, The Dead Cliffs & The Burnout) (20th August – 24th August 2021)
- 3 wins – Class Item
- 5 wins – Shayura’s Wrath (SMG)
- 7 wins – Helmet
- Flawless – Adept Eye of Sol (Sniper Rifle)
- Adept Mod – Random Mod
Week 41 – Burnout (10th September – 14th September 2021) | Season of the Lost
- Flawless – Adept Shayura’s Wrath (SMG)
- Adept Mod – Random Mod
Week 42 – Distant Shore (17th September – 21st September 2021)
- Flawless – Adept Reed’s Regret (Linear Fusion Rifle)
- Adept Mod – Random Mod
Week 43 – Wormhaven (24th September – 28th September 2021)
- Flawless – Adept Igneous Hammer (Hand Cannon)
- Adept Mod – Random Mod
Season of the Hunt
Season of the Hunt is the season that comes along with Beyond Light expansion. It is consider one of the major expansion with the launch of stasis subclass, empire hunt, wrathborn hunt, deep stone crypt raid and many more. Besides that, there are also new exotic weapons and armors which are suitable to use with stasis subclass. Empire Hunt on the other hand is pretty similar to Nightmare Hunt in Shadowkeep expansion.
Wrathborn Hunt (Seasonal Activity)
In season of the hunt, wrathborn hunt was part of the seasonal activity that players could do. This wrathborn hunt mainly take places in Tangled Shore or Dreaming City. The device you saw above, allows player to slot in mods that they desire. You can choose to craft either weapon or armor then perk slots. Also, depending on the mod you slot, it will turn the hunt into Tier 1 or Tier 2.
Here’s the list of hunt that you could do:
- Dui Arath (Dreaming City)
- Xillox (Dreaming City)
- HKD-1 (Tangled Shore)
- Savek (Tangled Shore)
- High Celebrant (Weekly Mission)
Unlike the usual wrathborn hunt which are fairly short. The weekly mission called Coup De Grace allows you to hunt the high celebrant for xivu arath. This mission is slightly longer than the usual wrathborn hunt. For clearing this mission, players get a chance at the exotic ship that only drops in this particular mission.
Here’s the showcase of the mission:
Here are some of the seasonal weapons:
Friction fire is a kinetic 600 rpm smg. It is also one of the few smg that can roll vorpal weaponn on it. There are some interesting perk that you call roll on this smg. The third column can roll perk like subsistence, zen moment or killing wind. On the forth column, you can either go for vorpal weapon or rampage.
Deafening whisper is the grenade launcher that releases wave of energy when the projectile hits the ground. It can be effective to use against enemies that rushing you. On the third column, you can go for perks such as ambitious assassin, surplus or killing wind. As for the last column, perks such as auto loading holster or threat detector are to go for.
There is nothing good that you can roll on this scout rifle. The perks on this scout rifle are somewhat average compared to other scout. On third column, you can go for either full auto or no distraction perk. As for the forth column, multi-killclip, thresh, or dragonfly are the only good perks to look for.
Corsair’s wrath suffers the same as royal chase scout rifle. None of the perks excites me to farm for this linear fusion rifle. On the third column you can look for killing wind or outlaw. And on the last column, you can look for perks such as thresh, demolitionist or high impact reserves.
Season of the Chosen
Season of the Chosen was revealed a week before the launch of the season. From the roadmap itself, the seasonal activties are behemoth and hailstone battlegrounds, cleansing battlegrounds, oracle battlegrounds and proving battlegrounds. In addition, stasis subclass will be getting new aspect and new trials armor and weapons too. In the trailer it showcase an exotic bow called ticuu’s divination which are suppose to be able to ricochet at nearby targets. This bow will be available to season pass owner at the start.
Battlegrounds (Seasonal Activity)
In season of the chosen, players will get a battle hammer which you can use it to break the chest at the end of battleground activity. Battle hammer is similar to the wrathborn hunt device you get from last season. Every time you complete a battleground activity you get to build up the hammer charge. The hammer charge will then allow you to focus umbral engrams to get targeted loot. Umbral focusing tiers ranging from tier 1 to 3. Tier 3 will cost a lot more than others and there’s weekly cap limit to how many you can focus.
Here’s the list of battlegrounds available:
- Battleground: Behemoth
- Battleground: Hailstone
- Battleground: Foothold
- Battleground: Oracle
- Proving Ground Strike
In total there are four battlegrounds that players can do and an unique strike called proving ground to conclude the season. Each week the story will progress all the way to you unlocking the proving ground strike. Proving ground strike concludes the story between guardian and empress caiatal.
Here’s the showcase of proving ground in grandmaster difficulty:
Here are some of the seasonal weapons:
This kinetic smg can roll with a new perk called frenzy. To activate frenzy you will need to stay in combat for 12s then the perk will proc. You will get a flat out 15% damage increase and ~50% handling and reload speed. The perk you should look out for this smg should be overflow frenzy or overflow rampage. While rampage grants 33% increase in damage at 3 stacks but it requires you to reload your weapon to refresh the buff. In contrast to frenzy which stays active as long as you’re in combat.
One of the adaptive frame sniper rifle that can roll quickraw with opening shot. Pre nerf quickdraw was great because it max out the handling speed but bungie nerfed quickdraw a while back. So now quickdraw only gives certain amount of handling. Many people would prefer snapshot over quickdraw.
This is one of the few aggressive two burst side arm that we had. The first two burst sidearm that we had was breachlight during season of dawn and had been sunset. There are several good perks that you should look out for. On the third column, you can look for perks like feeding frenzy, surplus or rapid hit. Lastly, for the last column you can look for rampage or frenzy depending on what activities you want to use it.
Thankfully bungie introduced a new void legendary bow in this season. The void bow that we had already been sunset but this new replacement can be used in grandmaster nightfall. Imperial needle can be one of the top seasonal weapons. For the third column it can rolls with perks such as impulse amplifier, archer tempo or killing wind. As for the last column, you can get swashbuckler, opening shot or frenzy.
Threaded needle is the first linear fusion rifle that can roll vorpal weapon on it. This could be a potential weapon for boss dps in the future. The rolls you would want on this weapon is clown cartridge with vorpal weapon. Clown cartridge randomly increase magazine between 10% to 50% size. Vorpal weapon just outright increase 15% damage against bosses, vehicle and guardian having their super active.
Code Duello can roll a new perk called lasting impression. Lasting impression delays the rocket detonation to 3s later but increases the blast damage by 20% more. It also adds +25 blast radius and does not exceed over 100. There are good rolls that you should look out for. Personally I would go with impulse amplifier with lasting impression or impulse amplifier with chain reaction.
Season of the Splicer
Season of the Splicer was revealed a week before the launch of the season. From the roadmap itself, the seasonal activties are overrride and expunge missions. Vault of glass will be making a return this season. Similarly to Destiny 1, there will be normal and master vault of glass. Master VoG will drop timelost weapons when you complete the particular challenge for the week. Timelost weapons are the same as adept weapons from trials of osiris and grandmaster nightfall. The exotic weapon for this season will be cryothesia 77k. It is a stasis element exotic sidearm and the forth exotic sidearm to be in Destiny 2. As usual, the sidearm will be available to season pass owners right at the start.
Override & Expunge Mission (Seasonal Activity)
In season of the splicer, players will get splicer gauntlet that you can use to open the chest towards the end of the activity. Every time you finish an override you will build up a charge for the gauntlet. You can then use the charge to focus different tiers of umbral engram, from tier 1 to tier 3. Tier 3 focusing will cost more and has weekly cap of three umbrals per week. Override missions are seasonal activity where you need to delve into vex framework, hacking your way into the system. Each override will have either anti-barrier or unstoppable champion in it. You will need to fight your way within the network all the way to the end where you will fight the boss.
Here’s the list of override mission:
- Override Europa
- Override Moon
- Override Tangled Shore
- Override The Last City
More override missions and expunges will be available after each week. This expunge missions will concludes the story between house of light and quria. Quria, Blade Transform is the only taken vex hydra that we known so far. It is said that Quria is the taken vex hydra that is responsible for the cursed cycles in Dreaming City.
Here are some of the seasonal weapons
Chroma Rush is a 720rpm auto rifle from season of the splicer. Even though 720rpm isn’t the meta but chroma rush is exceptional. This auto rifle can roll a lot interesting weapon perks. My favourite perks are feeding frenzy & rampage and heating up & kill clip.
Farewell is a 360rpm kinetic sidearm. Personally I feel this is more of a pvp weapon. This is the only kinetic sidearm that isn’t sunset and can roll vorpal weapon. I would suggest all range perks and then rangefinder with vorpal weapon to max out the range. This sidearm has a 17m max range because of the rangefinder perk.
We finally have a kinetic grenade launcher after mountain top being sunset. In lower tier of pve activities, I will recommend slideshot and vorpal weapon with spike grenade. With that perk, you can just slide and shoot endlessly. However, in grandmaster nightfall, I will recommend you to have blinding grenade instead of spike grenade. Being able to blind enemies can sometimes save you from wiping.
Gridskipper is a 540rpm pulse rifle in energy slot. There isn’t much of a good roll that this pulse rifle can roll. On the third column you can get either killing wind, tunnel vision or heating up. As for the final column, you can get either high impact reserves, adrenaline junkie or multi-killclip.
This sojourner’s tale came from the season pass. It is a slug shotgun that comes with assault mag and dragon fly perk which is unique. For a slug shotgun that comes with dragon fly perk is pretty good for clearing ads in pve activity. While for the pvp roll, you can go for quickdraw with opening shot followed by all range perks.
Season of the Lost
Season of the Lost will be the last season that concludes with beyond light expansion. Next year february will be destiny’s annual expansion which is the witch queen. Unlike other seasons, season of the lost is about six months long. In season of the lost, we learnt that all this while the osiris we knew is actually savathun. Queen Mara decided to help us to exorcise Savathun’s worm from her. Since it’s a long season, there will be a lot of new weapons to grind for. Astral alignment and shattered realm will be the seasonal activities and it rotates on weekly basis.
From december 2021 to february 2022, there will be another expansion called bungie’s 30th anniversary expansion. This expansion is not included in the season pass so players will have to buy if they wish to play some new content. Lastly, the exotic weapon from the season pass is a linear fusion rifle called lorentz driver. It is an energy slot linear fusion and is pretty strong in both pve and pvp.
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