Fall Guys Ultimate Knockout
Fall was the latest platformer game that was released back in August 2020. At a point it reached a peaked of 15.6 millions players across multiple platforms. So far, the game is only available on playstation and pc. As a quick introduction, fall guys is a 60 people battle royale game mode. Starting on round 1, players will have to qualify all to make it to next round until final. Whoever that win the final round will get to walk back with a crown. The crowns that you accumulate can be use to purchase cosmetic items that require crowns as currency.
First of all, think of fall guys as a game that you play when you want to chill and have fun. Never take this game too seriously otherwise you will end up getting frustrated instead of enjoying yourself. For this game, you can either solo queue or squad up. A maximum of 4 players in a squad. If you have friends that play this, go squad up and get some laughter among yourselves.
However, there is slight skill based match making in this game. As you became a more experience player, you will not be queue up against new players. I suppose this is made as a protection against new players. From a new player perspective, it is not enjoyable to constantly get eliminated by experienced players.
Besides, fall guys is a platformer battle royale game so expect a lot of platform jumping game modes. If you played lots of platforming games in the past, you will most likely have no problem in this game. In comparison to people who are new to platform game, it might take a while for them to get used to it.
At the launch of season 1, there’s a battle pass that comes along with it. The battle pass capped at level 40. Players rank up the battle pass by playing the game. In other words, the more rounds you qualify, the more exp you earn per game.
Hence, you level up quicker. The in game currency kudos, can be use to purchase patterns or costumes. There are also epic or legendary items but you will crowns to purchase those. The only way to get crown is by winning a game or redeem the free ones from the battle pass.
At the shop section, there are featured and regular items. This is where you can spend your crowns and kudos. As the saying goes “look good to play good”. Regular items refresh on daily whereas featured items stays longer.
With that, let’s get into the content so far:
- Season 1
- Season 2
In Season 1, there are six different types of game modes that players can get. It goes by race, logic, survival, hunt, team and final round. Some of the game mode have different type of variations. For example in race round, there’s a chance player might get door dash, gate crash or see saw.
Here’s the list of in depth types of game modes:
- Dizzy Heights
- Door Dash
- Gate Crash
- Hit Parade
- See Saw
- The Whirly Gig
- Fruit Chute
- Slime Climb
- Tip Toe
- Perfect Match
- Block Party
- Jump Club
- Roll Out
- Tail Tag
- Egg Scramble
- Fall Ball
- Hoopsie Daisy
- Rock N Roll
- Team Tail Tag
- Fall Mountain
- Jump Showdown
- Royal Fumble
Race rounds are usually the first round that you will get whenever you start a game. Consider this as a qualifying round. As far as I know, the ones that aren’t in the first round so far are fruit chute, slime climb and tip toe. The rest you willl pretty much get it in the first round.
1.1) Dizzy Heights
At the beginning of the race, you will have to go through series of spinning wheels. Once you get pass that, you will then have to make your way up while avoiding the giant balls that rolling down.
In this scenario, I’ve decided to use lane 3 and 4. With that, I can alternate between gap of those two lanes to avoid getting hit by the balls. Your character will slow down if you get hit by the ball.
After that, there’s a series of spinning wheels again. If you make it through the top you will save plenty of time and won’t risk in getting yourself eliminated. In worst case scenario, if you accidentally fall down below, you will have to make your way back up. Depending on where you fall, you will have to jump through few boards while moving forward. The board spins either clockwise or counter-clockwise direction.
This will be your final hurdle before you qualify for the round. While you’re on the spinning platform, try your best to dodge the incoming balls. After that, just walk all the way up to the finishing line.
1.2) Door Dash
This game mode relies on luck. Pretty much you got to guess a door and go through it. If it repels then that’s the wrong door. It opens up if it’s the right door. Some players may be unlucky at the start but the end up qualifying for the round simply because they got lucky at the end.
At the start of the race, you will have 7 doors to begin with. As you progress further, the number of door decreases all the way to 3 doors.
For this instance, I guess correctly and was able to progress into the next area. The p-body player beside me was not so lucky. The person guess the wrong door and had to move over to the pathway that was open.
1.3) Gate Crash
For gate crash, you will want to avoid moving door to progress. My starts for this is always head towards the door that closed then wait for it to open.
As you progress towards the end, you will have to avoid the moving doors and pillars as well. All the doors have their timing in opening and closing. So be patient, observer the timing then make your move.
When you head towards the finishing line always go for the door that is close. Start building up momentum speed then jump and dive towards the end to make sure you make it through.
1.4) Hit Parade
At the starting point, you can either jump down and slide your way through the slime or jump on the beam. From my experience, jumping on the beam is a lot quicker but high chance you will bump into others.
For this section, you can either choose to lead or follow the crowd. Because you will need more than one person to move the door. If someone else is pushing the door in opposite direction it will not open as it cancels out the effect.
After you get past the door, you need to watch out on the wrecking balls. Getting hit by it will likely caused you to get eliminated in this round. I love to strafe along the wrecking balls as it can help speed up myself during this section.
To qualify for this round, you will have to sneak pass these donut moving pillars. I usually prefer to go either left or right side. Also, try avoid getting hit by the pillars because it can spawn trap you in the corner and waste a lot of your time.
1.5) See Saw
For this game mode, it’s highly dependent on where you spawn. You get advantage for spawning in the front two rows. Whereas if you spawn at the back, you will have to wait for the board to go back into balance before you can jump over.
Having too many people jumping at once will cause the board to be in a very steep position. As soon as you jump onto it, you are most likely to fall and respawn.
Having the advantage spawn allows you to easily get through all the boards without too much of hassle. The board won’t move that erratic as compared to tens of jumping jumping onto it at once. Make sure to take advantage of good spawn.
1.6) The Whirly Gig
At the start of the race, you will come across 4 platforms with a spinning pole around it. You can either jump across the pole as you make your way through it or let the pole yeet you across.
In this run, I let the pole swing me across the end. If you are lucky enough, the pole can swing you all the way to the end in a matter of time.
For this section, you have the choice to either use middle or left/right pathway. Left/right pathway is slower but the safest way to do it. As long as you time your jump, you’re most likely to make it.
Another scenario, would be me taking the middle pathway. The trick for this is to go up left side and hope the windmill will knock you over to the right side and drop down. I’ve been using this trick and it work pretty consistent for me.
If you can make the middle pathway on your first try, you are gonna be ahead of other players. After that, take your time and jump over the final windmill and make your way up to the finishing line.
1.7) Fruit Chute
When I first started playing fall guys, fruit chute was one of my worst game mode. I always failed to qualify for this round because I don’t now the proper way to play it.
At the start of the race, jump and dive into the middle pathway then slowly move towards the right side.
Once you are on the right side, you can use the pink sponge to block the incoming fruits.
Keep hugging on the right side while making your way to the end. Sometimes if you’re lucky, other players can be your shield and take the incoming fruits for you instead.
1.8) Slime Climb
Slime climb is one of the race that many people get eliminated in. This is because as soon as the race starts, the strawberry juice starting to fill up the floor.
You will get eliminated if you get caught by the juice. For starters, I will always try to jump onto the yellow sponge to launch me onto the next platform.
In this section, make your way up by dodging the balls and time your jump before you move across the platforms.
After that make your way through the conveyor belts with moving pillars. Take your time and walk through the yellow beams to progress further.
By now, you’re 3/4 of the entire race. Make your way through the slimy floor with spinning hammers. And then take your time to pass through the knockout pillars. You will fall down below if you get hit by the pillars.
Finally, you have to get pass through the slimy floor with moving pillars. Strafe along the pillar works well for me. At the end section, there will be 3 wrecking balls swinging in and out. Take your time and go through it.
1.9) Tip Toe
Tip toe is also one of my kryptonite last time when I first started playing. Players usually get tip toe as the round before final round if the number is not an even number. In order to get team game, the number of players remaining have to be an even number.
At the start of the race, you can jump and dive as a way to quickly guess the platform. If you guess it right, you can keep on jump and dive to guess new pathway.
You know the tiles are fake if you stand near it and it shakes. And you will want to slow down once you are all on the last few row of tiles. Sometimes with too many players it can get a little pushy and people will start to fall off. Another alternative for this is to try your luck and volunteer to jump. But if you fail, you will give other players the opportunity to complete the race.
Logic game mode usually appears during mid-game. In season 1, the only logic game mode we have is perfect match.
2.1) Perfect Match
Perfect mach is a three round game with increasing pictures of fruits per round. Thus, having a good memory helps this game mode. The first round will only have two fruits and it’s easy to remember.
You got 14 seconds to remember what fruits on what tiles. And 4 seconds to head over to the correct tiles. Once the screen show picture of the fruit, you have to head over there immediately.
In this instance, the player falls off from the platform because he/she went over to the wrong tiles.
Third round can be tricky with 6 pictures of fruits to remember in a short time. Try your best to remember as many as you can. With only 14 seconds to spare, some of the tiles are only shown once.
Survival type of games are you got to survive as long as possible at a given amount of time. Take block party for example, you will have more and more hurdles to jump over as the time goes by. In roll, you will see more gaps among platforms thus making you a lot harder to move.
3.1) Block Party
Block Party is one of the three survival games that is available during season 1. The timer for this course is 1 minutes and 45 seconds. At the start of the game, players will have to dodge through the walls.
Keep on dodging the walls until you see walls with platforms that you have to jump over it. Becareful not to trip over it, as it can push you all the way to the end and get eliminated. For this, I always position myself near the starting point. With that I will have time to recover in case I fall halfway.
This is towards the end of the course. Players will have narrow space to move between to evade the walls. Try not to bump into others as you can end up getting pushed by the walls and get eliminated.
3.2) Jump Club
As for jump club, there isn’t much to talk about it except that to survive. The starts that I always use for this is to go counter-clockwise direction.
The reason why is I could time my jump whereas there are players who prefer to go in the same direction as the spinning pole. After a while, the green spinning pole starts to spin faster. When that happens it will be difficult to run along with it.
3.3) Roll Out
Similarly to block party and jump club, roll out is a survival game mode. Players will have to move around 5 different platforms. Each platform rotating in different directions.
After a while, you will come across platforms with gaps between. What I usually do on this round is to move from one end to the other end until it is over.
Same goes for hunt type of game in fall guys. Tail tag is the only hunt game mode that is available so far.
4.1) Tail Tag
For tail tag game, there are players that with and without the tail. The total time for this round is 1 minute and 30 seconds. To qualify for this round, players have to make sure when the timer ends they got a tail on them.
There are two approach on how players can play this out. Let’s go with one where players spawn with a tail for this.
Assuming you already had a tail from the start, try to make your way and hug onto the pillar. It is not safe but you can waste some time at there. Many tailess people will try to make their way to middle to steal your tail.
That giant hammer can act as a protection and hammer those who try to go to middle. If worse case, people managed to get to middle, let the hammer hit and send you off flying to somewhere. After that make your way up to the middle pillar again.
So, in another scenario is the one where you spawn without a tail. Personally, I prefer to be tailess to begin with, less stress for myself.
You have 1 minutes and 30 seconds at the start, you can chill at one of the edge like I did in the picture above. I usually wait until the timer is around 30~45 seconds before I start hunting tail from other players.
Many people with tail tend to run in a circle underneath the area. You can run in opposite direction and grab it from them. Once you gotten yourself a tail, you can head up to the middle pillar or jump around the platforms until the timer runs out.
Many people said team based games in fall guys are luck dependent. I suppose that is true to some extent. Especially in team based and if you are solo queueing, all you can do is wish for decent teammates on your team.
In comparison to when you are in a 4-man squad, at least you can communicate among each other. After the recent patch, you won’t get team based game if the team can’t be divided equally.
5.1) Egg Scramble
Egg scramble is a 2 minute long game. At the start, everyone will try to grab the golden eggs first because it is worth 5 points each.
Once you got 1 or 2 golden eggs in your basket, you are pretty much secured from not getting eliminated. But you will have to try protecting the eggs if players from other team attempt to steal it.
In this scenario, since my team leads quite a lot from the other two, I had decided to protect the golden egg instead. You can do that by holding onto the egg while facing the wall. Use the normal eggs to cover you.
As you can see, I’m holding onto the golden egg and I use nearby eggs to protect me. That way when other players try to steal from me, they will likely to hold onto the normal eggs first. You got to defend your basket until the timer finishes.
5.2) Fall Ball
Fall ball is one of my favourite team based game. This is the game where I felt like I don’t need to rely on having good teammates to win. The game mode last for 2 minutes and 30 seconds. Whenever I’m solo queueing, I always be the goalkeeper. It is better to have one designated goalkeeper to defend our own area.
Most team lose is because they don’t have a goalkeeper and everyone is busy trying to score a goal. In this game mode, football and rugby both worth 1 point and golden egg worth 5 points. Only in rare occasion a golden egg will spawn.
If the team ends on a tie when the timer ends it will go into overtime. Whichever team score a goal wins the round immediately.
Hoarders is a team based game based on how many balls you got in your area when the timer ends. The match last for 1 minute and 30 seconds long.
At the start of the game, there are only 7 balls in total. The best approach for this it to attack on the team with lesser ball on their side.
In this case, yellow and blue team are on a tie but somehow everyone decided to attack on the yellow team. You can either push the ball to your own team or to the blue team. And after that you just have to defend your own area until the timer ends.
Another scenario is yellow and blue team end up a tie when the timer hits 0 seconds. This will proc a 14 seconds overtime match. Never give up because sometimes that last 14 seconds can be a game changer so try your best to go for it.
5.4) Hoopsie Daisy
Hoopsie daisy is another team based game that you could get it. All you got to do is jump through the hoops to score points for your team. The game is about 2 minutes long.
There are white and gold hoops in this game mode. After a certain time, gold hoops will spawn randomly within the area. They are worth 5 points whereas white hoops are worth 1 point.
Getting golden hoops can sometime be a game changes. Your team are pretty much secured if you all consistently getting the golden hoops. Nevertheless, try and get as many hoops as you can for your team.
5.5) Rock “N” Roll
Rock “N” Roll is also one of my favourite team game besides fall ball. The main goal for this game is to push your ball from the starting point until the end. At the start, you will want to push the ball all the way until the first triangle sponge area.
From here, you will want to navigate it a little to the left and go back to the right side. This is because there is a pillar on the right side blocking the pathway.
From here onwards, continue to push your ball all the way down. Sometimes players from other team will try to stall your progress. What you can do is make sure to work as a team and continue pushing the ball down the finishing line.
Usually around 80% progress, the slope is steep enough to roll the ball to the finishing line by itself.